Sunday, 13 July 2014

Science Fiction

Sometimes, inventions that are sent in to the military seem pretty impressive. Like this one!


"Comrade Lyadov proposes a super-speedy anti-tank rifle, where the propellant burns as fast as possible, and the bullet is propelled primarily through adiabatic expansion of gases. In order to achieve acceptable pressures, the inventor uses low propellant density. With heavy projectiles, the inventor hopes to maximize the Pcp/Pm ratio and achieve muzzle velocity of 3400 m/s.

In order to achieve a chamber large enough, which the inventor says will need to be bigger than the size of the rifled section of the gun, the inventor proposes a two-piece chamber. One of them is a regular chamber, another, connected to the first, is underneath the barrel. The propellant, as can be assumed from the proposal, all fits in the first chamber."

3400 m/s! Pretty impressive. Of course, there is always a catch.


"When evaluating comrade Litvinov's proposal, it must be noted that the aforementioned muzzle velocity (3400 m/s) was obtained after making critical mistakes in the calculations, which makes the ballistic portion of his project a sad misunderstanding."

Tuesday, 1 July 2014

AK Trials


"Conclusions: 
  1. The 7.62 mm Kalashnikov assault rifle with a model 1943 round satisfies requirement #3131 in reliability of the automatic system, lifespan of components, usage characteristics, and overall, and can be recommended for mass production and subsequent military trials.
  2. The Kalashnikov assault rifle does not fully satisfy requirement #3131 in the category of precision. However, as when firing single shots it greatly surpasses the model 1941 SMG, and is equivalent when firing in fully automatic mode, the Kalashnikov assault rifle can be recommended for military trials with existing precision. 

Recommendations:
  1. Assault rifles, produced according to requirement #3132, which were composed according to military suggestions after AS-44 trials and previous proving grounds trials, are a step forward compared to the AS-44 as assault rifles matching modern requirements.
  2. The best performance of all was by the Kalashnikov assault rifle, which, due to its reliability, component lifespan, and overall, satisfies the requirements, and can be recommended for mass production and military trials with its existing precision, as it is not less than the precision of the AS-44, and the assault rifle surpasses the PPSh-41 in all characteristics."
Tezka also has some more details on the trials. The comparison was between the new Kalashnikov, Bulkin, and Dementyev rifles, compared with the PPSh, PPS, and MP-44. Also, more results:

"When firing in bursts while prone, all assault rifles are equivalent, do not satisfy requirement #3131, and are inferior to the model 1941 submachinegun.
...
When firing in single shot, all are superior to the model 1941 submachinegun, and likewise equivalent."

Additionally, he states that, ergonomically, all assault rifles were superior to the PPSh-41. 

Friday, 27 June 2014

DP Autoloader

Ever tried loading Degtaryev disk magazines by hand? I have, and it's not exactly a pleasant experience. Various devices exist to ease this process. Sadly, they weren't perfect.


"Photo #5: Overall view of Abramov's loader without the feeder or disk.
Photo #6: Filling of a magazine using Abramov's loader. The feeder is disconnected (rounds are fed by hand)
Photo#7: Damage to rounds that jammed in the magazine during loading.


Damaged rounds when loading DP magazines with Koshin's loader.

And another fun one (no indication of what system it "belongs" to):




Sunday, 16 March 2014

Shooting from Horseback

Yuri Pasholok got his hands on a pile of old military manuals recently, including Shooting from Horseback. It's a somewhat lengthy book, so I'm not going to translate all of it, just interesting bits.

"Peculiarities of firing from horseback

If firing a rifle from horseback is done mainly during patrols and other cases when there is no time to dismount, firing a revolver or pistol is often done by a cavalryman.

In battle, commanding fire from horseback is either very difficult or downright impossible. The soldier must rapidly and independently determine how to act, with a blade or revolver, and if the latter, fire, select targets, find an aiming points, etc. Actions of a cavalryman are further complicated by allied cavalry mixing with enemy cavalry. The cavalryman must fire in a way that does not injure his allies.

These peculiarities must be considered when teaching soldiers to handle their weapons. A soldier's ability to fight independently or in a group, display creativity and initiative, and knowledge of ballistics of his weapons are fundamentals of his training.

The issue of shooting from horseback was first explored in the Manual for Shooting from Horseback, published in 1935. That manual demands that every cavalryman must master techniques of firing from horseback with a rifle, pistol, or revolver.

In this work, we make it our objective to share with the writer the practical and theoretical conclusions we have reached as a result of trials.

Trials show that the most effective rifle fire is at a target 100-150 meters away from the rider. Individual riders may effectively engage targets at larger distances. Fire from a revolver is effective at 50 meters when stopped and 35 meters on the move. A group of shooters may engage a target 75 meters away when stationary and 50 meters away on the move.

Precision of firing from horseback is affected by many factors that firing from the ground is not. It is dependent on, for example, the behaviour of the horse. The horse often impedes its rider's ability to shoot precisely, which is why every cavalryman must dedicate much attention to the training of his horse."

The next section has to do with preparation and training of the horse, which isn't particularly relevant. The next section, however, is: loading!

"Loading, preparation, and readying to fire from a pistol or revolver

In all cases, when the cavalryman's weapon is unloaded, load it according to NSD-3 when the command "Load!" is given. Keep your left hand on the reins and do not loosen its grasp.

While reloading on the move on horseback, the rider, without letting go of the reins, moves the revolver to his left hand, and with the index finger of his left hand, presses the magazine release. With his right hand, he catches the empty magazine and places it in his pocket or under his belt. Then he extracts a full magazine and inserts it into his pistol, all the way forward until a click is heard.

After that, the rider puts his right index finger and thumb on the rear of the slide, pulls it back quickly, and releases it (the finger should not be inside the trigger guard during this process). If there is no need to fire immediately, the rider puts his safety on and places the revolver in his holster."

A revolver with a magazine? This is a peculiarity of the Russian language in the interbellum period. Revolvers (namely the Nagant) have been the name of the game for a very long time, and self-loading pistols have only started appearing relatively recently. The term "revolver" is applied even to the Mauser C96 pistol in some Russian language manuals of this era. Delays in this new term spreading led to strange Finnish propaganda leaflets during the Winter War, talking about "self-loading revolvers" (pistols) and "fast-firing revolvers" (submachineguns).

"When the command "Ready to fire from horseback!" is given, the rider extracts his pistol or revolver from the holster, bends his right arm at the elbow, and holds it muzzle up to the right, at about chin level. The safety is off (fig. 1).

The positions for firing from a pistol or revolver are as follows: front (half-turn left and right) and back (half-turn left and right). In the event that the rider shoots forward, the rider gathers up the reins and sends the horse in a wide gallop. He then lifts himself up, puts his body forward, and raises the pistol or revolver above the horse's head (fig 2).


If it is necessary to shoot at a lying target, the rider points his gun downward on the right or left side of the horse. In order to not deafen the horse, the hand must be kept as far away from the horse's head as possible (fig. 3).

When shooting half-turned, the rider gathers the reins, braces his left hand against his horse, and increases the pressure on the stirrups. He then turns towards the target and sends the horse into a wide gait (up to 8 m/s).

When shooting left or right, the rider gathers the reins and sends the horse forward. With his left hand, he braces against the horse, increases pressure on the stirrups, and leans towards his target (fig. 4).


Of all the above positions, the most comfortable ones are shooting right, half-turned, or forward. The most difficult ones are shooting to the left and backwards. This leads to the conclusion that when shooting from horseback with a pistol or revolver, the rider must always position himself favourably against the enemy. If necessary, he must change the direction of movement. When shooting from a stationary position, rotate the horse into an advantageous position for firing.

Aiming and Pulling the Trigger of a Revolver of Pistol

The success of a shot depends on a smooth, and, at the same time, swift pull of the trigger. Shooting from a horse is shooting with open sights, which must be practiced with long and systematic training, both on horseback and on the ground.

When shooting from a stationary position, aim just as you would on the ground, through the center of the sights to the target. Here, the rider must only be careful to ensure that the shot coincides with the horse's exhaling.

Shooting from a horse in motion has its own problems, and differs greatly from shooting on the ground. Constant movement of the horse does not let the rider to line up his sights, as they jump around.

Due to these causes, aiming should be done not through the sights, but using the upper surface of the barrel. The sight line with this aiming will go above normal aiming. This is caused by an angle forming between the sight line and the barrel. At various distances, the deviation changes."

The rest of the chapter is simple math to figure out how low you have to aim, but there is a handy summary.

"The following diagram indicates that the vertical aim point should be as follows:
  • Pistol:
    • Ground target: groin
    • Horseback target: horse's chest
  • Revolver:
    • Ground target: knees
    • Horseback target: horse's knees"
The chapter after this is composed of mathematical tables for compensating for the horse's speed when moving. Basically, aim a little bit in front of the target, since the horse will have moved you over to the proper place by the time you pulled the trigger. The revolver and pistol in question are obviously the Nagant and Tokarev. You will have to do your own calculations for other handguns.

There is also the dispersion for the Nagant. There is no table for a pistol, but the book promises that it is not more than 2-3 cm different.

Distance in meters 15 25 35 50
In place Dispersion in cm Best half (50%) 8 11 15 21
Full dispersion (100%) 14 20 30 42
While moving Dispersion in cm Best half (50%) 18 41 52 75
Full dispersion (100%) 38 63 99 135

Readying, Loading, and Holding a Rifle

Ready your rifle when the "Rifles!" command is given. When this command is given, the soldier grabs the strap with his right hand and slips his elbow under the rifle (fig. 16). Then, he grabs the grooves, moves the rifle up, and flips the strap over his head. Having removed his rifle, the soldier puts its stock on his right thigh, moves its barrel upwards, loosens his reins in his left hand, and grabs the rifle with that same hand (fig. 17).



In cases when the rifle is not loaded, the soldier loads it when the "Load!" command is given according to rules in NSD-1. He must be careful to not point the rifle downwards at any time. After shooting is finished, the soldier takes the rifle strap in the middle with his right hand, flips it over his head with a swift motion, and lowers his hand (fig. 18).



Shooting from a rifle is done when half-turned right, to the right, half-turned left, to the left, and to the rear. The most comfortable positions are half-turned to the left and forward. When preparing to fire half-turned to the right or left, the rider sits deeply in his saddle, turns his waist left or right (figs. 19 and 20), puts his stock to his shoulder, grabs the rifle with his right hand, and lifts it to his shoulder. The left hand holds the rifle underneath the sights and holds the lengthened reins. Do not loosen the reins too much, as the rider must feel the horse after a shot, and control him in case of unruliness."



Shooting in other directions is largely the same.

Shooting from a horse is done largely the same as with a pistol, except with a rifle, you use the sights. A difference from normal rifle shooting is that the bayonet is not mounted. When the bayonet is not mounted, keep in mind the deviations of the bullet.

Distance (m)
Deviation
Up
Right
100
11 cm
10 cm
200
22 cm
20 cm

"As you can see from the table, the rider has a small chance to strike a small target with these deviations, but shooting from horseback is done in exceptional cases only, and should not be done against small targets. It is clear that in this case, a rider may be disabled much faster than the target that he is aiming at."

The next chapter deals with leading your shot when shooting to the side, and is largely mathematical tables.

"Conclusions.

In this book, we aimed to answer questions associated with our investigations. It cannot be said that that we fully solved all questions of shooting from horseback, but practical things can be extracted from the above material.
  1. First of all, your horse must be ready for shooting. Working with your horse must have a systematic and well thought out character.
  2. Training the horse is not enough. The rider must be trained. Only a good rider may shoot well from a horse.
  3. An individual rider may strike a target 50 meters away when still, 35 when. A group of shooters may shoot up to 75 meters. Using a rifle, a single shooter may fire at a target 100 meters away.
  4. Shooting from a horse must be done when there is no time to dismount, an at large targets.
Shooting at large distances is ineffective due to high dispersion."

Sunday, 23 February 2014

Birth of the PPS

CAMD RF 38-11355-806

"To the deputy commander of the Red Army GAU, Major-General of Artillery, comrade Hohlov

Experience shows that the 7.62 mm DT tank machinegun does not provide sufficient volume of fire, due to its 63 round magazine and rapid heating of the barrel. It is desirable to have a belt-fed machinegun, capable of rapidly firing up to 500 rounds.

The PPSh submachinegun is a necessary weapon for tank crews, but is inconvenient to use. The disk magazine is large, and gets in the way. The stock impedes exiting the tank. It is desirable to have a submachinegun with a box magazine that holds 25-30 rounds and a folding stock, like the one on the German SMG.

I ask you to instruct Artkom to begin work on improving firearms for tank crews according to the issues noted above.

Deputy GABTU Chief, Major-General of Technical Forces, Lebedev
BTU Military Commissar, Regimental Commissar Vorobyev"

Saturday, 15 February 2014

Partisan's Companion: The Enemy's Weapons

Earlier, I translated a chapter from the Partisan's Companion dealing with Soviet weapons. This chapter deals with captured German weapons that a partisan group could turn on their previous owners.

"V. Know how to use the enemy's weapons

A partisan must fight not only with weapons adopted by the RKKA, but with the enemy's weapons. Learn to use it, so that you may defeat the German fascists with their own weapons. First, familiarize yourself with the main German small arms.

German Mauser rifle model 1898

Fig. 89. German Mauser rifle model 1898

This rifle is loaded with 5 7.92 mm rounds. It is loaded in the same manner as our rifle, by turning the knob on the right leftwards, and pulling it towards yourself.

The receiver has a slot for a clip with ammunition. The left side of the slot has a groove to press down on the rounds with your finger, pushing them into the magazine.

The rear of the receiver has a flag. In order to put the rifle on safe, raise it. If you turn the flag to the right, the bolt cannot be opened. If you turn the flag to the left, it rifle is ready to shoot.

In order to take out the bolt, turn the handle to the left, use your left thumb to pull back the bolt retainer, and pull the bolt out. When putting it back in, put the extractor above the right groove and pull the bolt retainer to the left.

The sight consists of a front post and a rear sight. The rear sight has four identical scales, measured in meters. Two scales are on the side, and two on the top.

The range of the rifle is 2000 meters. The maximum range of the bullet is 5000 meters.

In order to remove the bayonet, press on the retainer button with your right hand. Fire the rifle without a bayonet. It is mounted on the rifle only in the event of hand to hand combat.

38-40 Submachinegun

Fig 91. 38-40 Submachinegun

The submachinegun has a caliber of 9 mm. A bracket (the stock) is attached to the pistol grip. It can be folded out. This lengthens the SMG, but allows you to fire more comfortably. Here is how to open it: find a button on the left side of the pistol grip, press on it downwards, and the stock will open. 

The end of the stock has a crooked bar that braces on your right shoulder during firing. It is held in place by a mechanical retainer. When you want to open the stock, turn it downwards. Turning it upwards again locks the stock in place. 

Here is how to fire:
  1. Open the stock and shoulder bar.
  2. Brace the bar against your right shoulder.
  3. Grip the pistol grip with your right hand, and the magazine well with your left.
  4. Acquire your target through the sight.
  5. Fire.
Hand Machineguns

All hand machineguns use German and Polish 7.92 mm Mauser rounds.

Know the various Mauser ammunition types

Light bullets have a black rim around the primer. Heavy bullets have a green rim. Armour piercing bullets have a red rim. Incendiary rounds have a black rim, but the tip of the bullet is light or black. Armour-piercing tracer rounds have a red rim, and the tip of the bullet is black.

MG-34 Hand Machinegun

The MG-34 weighs 12 kilograms. Its caliber is 7.92 mm. Effective range is 1100 meters. The machinegun can be fed from a magazine or from a belt. A magazine fits 75 rounds. Belts fit either 250 or 50 rounds. Carefully inspect elements of the the machinegun.

Fig. 92. MG-34 hand machinegun with belt.
Fig 93. MG-34 hand machinegun with magazine.

MG-08/15 and MG-08/18 Machineguns

Rate of fire: 500 RPM. Range: up to 2000 meters. Weight of the MG-08/15 is 17.9 kg, MG-08/18 is 14.5 kg. The design of these machineguns is largely the same as the Maxim machinegun. When dealing with them, follow the directions in NSD-38 "Maxim mounted machinegun model 1910". 

Fig. 102. MG-08/15 machinegun

Fig. 103. MG-08/18 machinegun

Place the ammunition box on a special rail. It can be found on the right side of the gun.

When firing from the MG-08/15, fire in bursts of 7-12 rounds, and 3-5 rounds from the MG-08/18. The latter is air cooled, and therefore you do not need to replace the water or add lubricant to the lubricant reservoir. 

When disassembling, first remove the upper screw, then turn the stock downwards.

MG-13 Hand Machinegun (Dreyse) 

Rate of fire: 550 RPM. Effective range: 1200 meters. Mass: 12 kg. Magazine capacity: 25 rounds.

Fig 104. MG-13 Hand machinegun (Dreyse)

ZB-30 (ZB-26) Hand Machinegun

Rate of fire: 550-650 RPM. Range: 1000 meters. This is the lightest German machinegun, at 9.6 kg. The magazine holds 20 rounds.

Fig. 105. ZB-30 (ZB-26) hand machinegun

S-18 Soloturn Anti-tank Rifle

Rate of fire: up to 10 RPM. Caliber: 20 mm. 

This self-loading rifle is designed to combat tanks, armoured cars, etc. At a distance of 200 meters, its bullet can penetrate 31 mm of armour. The magazine can fit 5-10 rounds. 


Fig. 106. S-18 Soloturn Anti-tank Rifle

Parabellum Pistol

The Parabellum pistol is the personal weapon of all German army officers. It is available in two calibers: 9 mm and 7.65 mm. 

Load the Parabellum: take the slide with your thumb and index finger and pull it down (fig 107). Figure 108 shows how to release the slide.

Fig 107. How to pull back the slide.

Fig 108. How to release the slide.

The safety is located on the left side of the pistol. It has two positions, the upper and the lower. When the lever is in the lower position, the gun is safe, and cannot fire. Move the lever is in the upper position, where it says "fire" in German, and the gun can fire.

Rounds can be fed into the chamber when the safety is in any position. Insert the magazine into the lower part of the handle. A magazine carries 8 rounds. It is automatically locked with a button.

The Parabellum has an effective range of 50 meters. Place its barrel on your bent left hand for stability. The maximum lethal range of the bullet is 300 meters. 

M-34 Hand Grenade

Mass: 310 grams
Explosion range: 3-6 meters
Fragmentation range: 10-15 meters
Throwing range: 35-10 meters

Fig. 109. M-34 hand grenade.
Fig. 110. How to throw the grenade.

The German model 1934 hand grenade (fig 109) is an offensive impact-detonated hand grenade. The grenades are armed by quartermasters and issued to the soldiers this way.

Throwing the grenade (fig. 110)

  1. Take the grenade in your right hand, like in the image.
  2. Put your left index finger into the ring. 
  3. Turn your right hand 90 degrees (so the safety bar clears the safety bracket).
  4. Pull the ring out.
  5. Throw the grenade.
The grenade is harmless until the ring with the safety bar is pulled out. The grenade has two safeties. One is pulled out with the ring, the other falls out while the grenade is in flight. The grenade will explode when it hits an object. It is forbidden to attempt to disarm this grenade.

M-24 Hand Grenade

The M-24 is an offensive timed hand grenade. It consists of a cylindrical case, in which the explosive is stored, and the handle with the firing mechanism. The grenade has a special loop for carrying it. The grenade weighs 500 grams, and has no protective casing.

Here is how to arm the M-24 grenade. Screw the handle off the case. There is a cylindrical opening in the lower part of the firing mechanism. Insert the detonator there.

Carefully screw the handle back into the grenade, avoiding shaking or hitting it. The grenade is armed (fig 111). 

When throwing the grenade, put it in your right hand. With your left hand, unscrew the protective cap from the handle. There you will find a porcelain ball. When swinging the grenade, grab the ball, and pull out the cord (fig 111). Throw the grenade immediately, as it will explode in 4.5-5 seconds.

The range of the grenade is 30-35 meters. The fragments of the grenade fly 10-15 meters. 

Fig. 111. M-24 hand grenade.

How to defuse the grenade? Carefully screw off the handle from the casing. Take out the detonator. Wrap it in paper, cotton, or a rag, and put it in your bag so it is safe from being hit or falling out. Reconnect the handle with the grenade.

Always transport the grenades unloaded. Store and transport the detonators separately. 

Model 1939 Egg-shaped Hand Grenade

This is an offensive timed hand grenade. It weighs 220 grams. 

To prepare this grenade for throwing, extract the fuse with the protective cap from the grenade (shown in figure 112 in the left hand) and inspect the fuse housing. Make sure that it is free from debris. Screw off the safety cap from the distance cylinder (fig 112). Replace it with a detonator. The open part of the detonator may contain wood shavings, cloth fibers, etc. In this case, turn the detonator so that they fall out. If they do not, discard the detonator, as it is unusable. Do not attempt to extract debris from the detonator with any object.

If you have a functioning detonator, slide it on the distance cylinder carefully (fig 113). Then, screw the fuse into the grenade and tighten the nut (fig 114). The grenade is ready for use.

Fig. 112. How to remove the safety cap.
Fig. 113. How to put on the detonator.
Fig. 114. How to tighten the fuse with a nut.

Screw off the safety cap, which remains attached by a cord. Take the grenade in your right hand. Grip the cap with your index and middle fingers, and throw the grenade. Remember that it will detonate 4 seconds after you throw.

Some grenades already have a detonator inserted. Know how to disarm them. Pull the fuse out of the grenade. Carefully take the detonator off and wrap it in a rag. Put the safety cap back on and screw the fuse back into the grenade.

Transport grenades separately from the detonators.

Tuesday, 11 February 2014

Musical Maxim

Some folks over at VIF2NE discovered a wonderful invention, a Maxim gun hooked up to a record player and a battery. Really? Really really.


Later on, an explanation emerged. A book called "164 Days of Combat" describes how the Hanko (Finnish: Hangon) naval base was defended while cut off from the mainland. As winter approached, the base was gradually evacuated. Remaining soldiers had to somehow hide their numbers from the opposing Finns. From the book:

"On the morning of December 2nd, during the last day of the defense at the Hanko peninsula, a day of psychological warfare against the enemy began. Only 100 men remained in defense by then, two for each machinegun nest of utmost importance, each of which was connected to the command center by telephone. Wire was stretched between the nests, with helmets hanging off it. When a soldier tugged on the wire, it would shake the helmets, creating an illusion of activity in the trenches. There were also wires with tin cans. They were shaken three times per day, during breakfast, lunch, and dinner, and the cans made a noise like spoons hitting plates.

The machineguns should periodically fire short bursts at the enemy, even after the soldiers were gone from the peninsula. Here is where the Hankovites got creative. Five record players were found in the empty houses. The record players and the machineguns, armed with an additional device, were connected to truck batteries. The player and machinegun were connected in series. When the record spun, the needle would touch a contact, and the machineguns would fire a short burst. These machineguns could operate independently for almost half an hour.

Dogs were tied to machineguns in ten pillboxes. Chunks of fresh horse meat hung some distance from them. When the dogs would run to the meat, their chains would pull the trigger. The dog would run and hide from the noise, but repeat the process, firing in short bursts.

The craftsmen also came up with other methods. For example, soldiers from the 335th regiment received permission to leave five mined machineguns in pillboxes, each of which was loaded with a very long belt. Five car batteries were taken out, and connected to alarm clocks with contacts every 10-15 minutes. The minute hand, touching the contact, would close the circuit and fire. The machinegunners were gone, but their machineguns, aimed at the enemy positions, kept firing."

The ruse was successful. The Finns did not notice an evacuation until a day after the peninsula was empty.